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Enemy Territory: Quake Wars Downloads > Mods > Mini-Mods:
Doom Wars (1.0)
Filename: doom_wars_v1.zip


Size:
Version:
Developer:
Downloads:
Date Added:
Requirements:
Type / Category:
5.55 MB
1.0
AO
1470
12-14-2007
DOOM Wads
Mods > Mini-Mods


Average User Rating: 6.7
Number of Votes: 17
Related Files:
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1 Other Files by AO:
- Terminal Quake 2 (1.0)


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Doom Wars (1.0) - File Description  


Description:
This is a neat mod which lets you play DOOM inside Enemy-Territory: Quake Wars.



Doom Wars (1.0) - Screenshots  
Screenshots:
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Doom Wars (1.0) - File Download Options  

Primary Download Locations:
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Doom Wars (1.0) - Readme  
Readme File:
======================
NAME
======================
DOOM Wars V1

======================
DESCRIPTION
======================
A port of the DOOM game, playable from GUI surfaces in Quake Wars.

See development log at: http://www.gamedev.no/projects/DoomWars/DoomWars.html

======================
INSTALL & RUN
======================
You need QUAKE Wars installed.

0. delete any gamex86.dll in your root game folder (if the file is there) as it will interfere with this mod.
1. unpack into the game folder.
2. run this found in the unpacked 'doom_wars' folder:
- doom_wars.bat

======================
LEGAL
======================
* May be distributed as you wish as long as long as the zip stays
unmodified.
* Give credit if you use any parts of this mod in your mod.

======================
CONTACT
======================
arneolav at hotmail.com

======================
CREDITS
======================
Arne Olav Hallingstad

Original project idea and DOOM source:
- Bernd Kreimeier (http://www.battleteam.net/tech/fis)


Doom Wars (1.0) - User Comments  
The following comments are owned by the user that posted them. QuakeWarsFiles is not responsible for their content.

Total comments: 11 | Last comment: 06-28-2008 at 21:42

 #1 - 12-14-2007 at 13:17
DeepAlexander
From:
Joined: November 13th, 2006
Posts: 153
I find this mod awesome smile

 #2 - 12-17-2007 at 17:09
Subatomic
From:
Joined: July 9th, 2007
Posts: 305
lol it's an interesting idea and all, but c'mon... why would anyone want this? why take the time to even make it? no offense intended, it just seems a bit silly.

 #3 - 12-19-2007 at 13:23
DeepAlexander
From:
Joined: November 13th, 2006
Posts: 153
Why wouldn't anyone want this?
the idea is great smile

 #4 - I like this !!! - 12-22-2007 at 12:53
dafama2k7
From: (Salt (Girona))
Joined: September 28th, 2006
Posts: 3067
The idea is great, well, as great as the Doom Console mod version for the father of all this games that is Doom 3 that was posted by someone some years before ! smile

 #5 - huh? - 12-30-2007 at 16:30
Chulupe
Joined: September 5th, 2007
Posts: 62
i dont get it. what would u want this for? it looks good though and i hope he makes other more quake-ish mods in the future

 #6 - 12-31-2007 at 10:01
DeepAlexander
From:
Joined: November 13th, 2006
Posts: 153
You most likely would want it because it's fun big grin

 #7 - 01-19-2008 at 15:46
pochi
From: (Spain)
Joined: August 1st, 2005
Posts: 370
the grandfather is wolfenstein...

 #8 - Good job! - 01-29-2008 at 09:27
gagga1
Joined: December 6th, 2007
Posts: 15
Well this is otherwise nice, but it crashes the game on one of the first levels when the stairs start to come from the ground...

 #9 - 04-12-2008 at 05:21
Arimek
From: (York PA)
Joined: January 19th, 2008
Posts: 35
Very Interesting design, you'd want it for the same reason as super turbo turkey puncher. Fun. If i could reformat this from ETQW to DOOM 3 or take my map concept and super turbo turkey puncher to ETQW this could be used in the arcade room! Exellent, 9.9/10. Try to do DOOM 2 or Quake 1 next.

 #10 - ummm - 06-10-2008 at 15:11
Slayer_2
From: (Victoria)
Joined: October 26th, 2007
Posts: 154
"the grandfather is wolfenstein..."

NOOOOOO. It's actually Quake and doom for being the first revolutionary FPS's.

Nice mod though.

 #11 - Ok. - 06-28-2008 at 21:42
colective010
From: (MI)
Joined: November 2nd, 2006
Posts: 60
Wolfenstein was id softwares insentive to make Doom... which was revolutionary... and then so was quake .... and that lead on to the games we have today.



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