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Enemy Territory: Quake Wars Downloads > Mods > Mini-Mods:
Terminal Quake 2 (1.0)
Filename: terminal_quake2_v1.zip


Size:
Version:
Developer:
Downloads:
Date Added:
Requirements:
Type / Category:
4.28 MB
1.0
AO
1375
12-31-2007
Quake 2
Mods > Mini-Mods


Average User Rating: 9.2
Number of Votes: 17
Related Files:
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1 Other Files by AO:
- Doom Wars (1.0)


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Terminal Quake 2 (1.0) - File Description  


Description:
It's a mod that makes it possible to play Quake 2 from within Quake Wars, see readme/screenshots for more details.

To test this mod Quake 2 is also required.



Terminal Quake 2 (1.0) - Screenshots  
Screenshots:
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Terminal Quake 2 (1.0) - File Download Options  

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Terminal Quake 2 (1.0) - Readme  
Readme File:
======================
NAME
======================
Terminal Quake 2

======================
DESCRIPTION
======================
Tired of fighting the Stroggs on earth?
Take the battle to Stroggos and kill Makron on his home planet!

A port of Quake 2 to the Quake Wars engine.
Play Quake 2 from GUI surfaces in Quake Wars.

See development log and screenshots at: http://www.gamedev.no/projects/TerminalQuake2/TerminalQuake2.html

======================
INSTALL & RUN
======================
Requirements:
- Quake Wars patched to 1.2.
- Quake 2 version 3.21 (buy it from steam if you don't have it)

Installation steps:
0. delete any gamex86.dll in your root Quake Wars game folder (if the file is there) as it will interfere with this mod.
1. Unpack the mod into the Quake Wars game folder.
2. Copy the folder 'baseq2' found in your Quake 2 folder to this folder in the Quake Wars folder: 'terminal_quake2_v1/quake2_files'
3. Once the copy is complete you should among other files find this one: <etqw folder>/terminal_quake2_v1/quake2_files/baseq2/pak0.pak
4. Delete '<etqw folder>/terminal_quake2_v1/quake2_files/baseq2/config.cfg' if it's there.
5. Run this found in the unpacked 'terminal_quake2_v1' folder:
- terminal_quake2.bat

Notes & major untested things:
- Quake 2 video options: OpenGL isn't supported, shouldn't try to change any options but the resolution.
- A resolution up to 1600x1200 has been tested (but slow).
- Quitting Quake 2 will throw you to the ETQW console with an error (type 'disconnect' to enter the mainmenu again).
- Delete '<etqw folder>/terminal_quake2_v1/quake2_files/baseq2/config.cfg' if something breaks after you've changed settings.

======================
LEGAL
======================
* May be distributed as you wish as long as long as the zip stays
unmodified.
* Give credit if you use any parts of this mod in your mod.

======================
CREDITS
======================
Arne Olav Hallingstad (arneolav at hotmail.com)

Thanks to:
Bernd Kreimeier


Terminal Quake 2 (1.0) - User Comments  
The following comments are owned by the user that posted them. QuakeWarsFiles is not responsible for their content.

Total comments: 5 | Last comment: 06-13-2008 at 19:42

 #1 - well, it looks great but... - 01-02-2008 at 13:52
Chulupe
Joined: September 5th, 2007
Posts: 62
um, it looks good but (no offense) why would anyone download this if they already have Quake 2... it looks nice but maybe it should be more "Enemy Territory-ish" Like make levels on Stroggos that you can play in ETQW (if its possible, i cant mod well and i have not tried on this game yet)

 #2 - 01-06-2008 at 19:47
Lambda_00
From:
Joined: December 7th, 2007
Posts: 18
This is actually rather interesting, good work smile

 #3 - 01-15-2008 at 15:41
Chulupe
Joined: September 5th, 2007
Posts: 62
do you have it #2 ?

 #4 - 04-12-2008 at 05:38
Arimek
From: (York PA)
Joined: January 19th, 2008
Posts: 35
VERY interesting. It's good to see good ideas being caught like a football and then being ran towards the touchdown line. Keep it up because this is truely amazing, could you find a way to remove the need to have quake 2 to use this one like in your doom mod? If so try making a series of these which include most to all of ID's older unloved games. If you manage to make all of them :eekthen you could release a big pack of em. if you do please make arcade machine and PC models to house your implimented mini-games. Two Thumbs Up! Two Thumbs Up!

 #5 - O_O - 06-13-2008 at 19:42
ZidZabre
From:
Joined: April 12th, 2005
Posts: 95
Virtual LAN Party stick out tongue



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