Latest Enemy Territory: Quake Wars Files at FileFront http://quakewars.filefront.com Latest File Updates for Enemy Territory: Quake Wars en-us Copyright 2010 FileFront Tue, 11 May 2010 13:58:33 PDT QuakeWarsFiles.com http://quakewars.filefront.com/skins/100/1024/i/h.jpg http://quakewars.filefront.com Free Spirit City (Beta 2) [Enemy Territory: Quake Wars Maps] <a href="http://quakewars.filefront.com/file/Free_Spirit_City;95465" title="Free Spirit City [Enemy Territory: Quake Wars Maps]"><img src="http://screenshots.filesnetwork.com/100/files2/95465_1t.jpg" width="80" height="60" border="0" alt="Free Spirit City Screenshot [Enemy Territory: Quake Wars Maps]" align="left" hspace="3" vspace="3" /></a>Here is Free Spirit City. An objective map evolved from my race track.<br /> It seemed a shame not to create something from this.<br /> ok i've got things roughly in the right place.<br /> Just have to hollow out a building for the objective and maybe some more<br /> around the city area just to make fighting from street to street more interesting.<br /> And develop some others, create new ones & destroy others so as to make it flow nice.<br /> i'll leave all flat areas free [for now] for deploys except critical areas so as <br /><br /> http://quakewars.filefront.com/file/Free_Spirit_City;95465 Wed, 5 Nov 2008 03:19:11 PST Arctic Assault (Beta 2) [Enemy Territory: Quake Wars Maps] <a href="http://quakewars.filefront.com/file/Arctic_Assault;95464" title="Arctic Assault [Enemy Territory: Quake Wars Maps]"><img src="http://screenshots.filesnetwork.com/100/files2/95464_1t.jpg" width="80" height="60" border="0" alt="Arctic Assault Screenshot [Enemy Territory: Quake Wars Maps]" align="left" hspace="3" vspace="3" /></a>A GDF taskforce has landed on the south beach and must fight their way to the north side of the island, so they can open the databunker, steal <br /> the activation codes and transmit them.<br /><br /> http://quakewars.filefront.com/file/Arctic_Assault;95464 Wed, 5 Nov 2008 03:17:41 PST Maridia (Beta 2) [Enemy Territory: Quake Wars Maps] <a href="http://quakewars.filefront.com/file/Maridia;95463" title="Maridia [Enemy Territory: Quake Wars Maps]"><img src="http://screenshots.filesnetwork.com/100/files2/95463_1t.jpg" width="80" height="60" border="0" alt="Maridia Screenshot [Enemy Territory: Quake Wars Maps]" align="left" hspace="3" vspace="3" /></a>As for Maridia, the story premise is that the GDF have discovered a Strogg Stroyent production and distribution facility located in the North Sea. Naturally, GDF Command has decided this facility has to disappear as soon as possible - they’re sending multiple battleships, filled with soldiers, to the area.<br /><br /> http://quakewars.filefront.com/file/Maridia;95463 Wed, 5 Nov 2008 03:16:20 PST AFTER THE WAR 4 (Beta 2) [Enemy Territory: Quake Wars Maps] <a href="http://quakewars.filefront.com/file/AFTER_THE_WAR_4;95462" title="AFTER THE WAR 4 [Enemy Territory: Quake Wars Maps]"><img src="http://screenshots.filesnetwork.com/100/files2/95462_1t.jpg" width="80" height="60" border="0" alt="AFTER THE WAR 4 Screenshot [Enemy Territory: Quake Wars Maps]" align="left" hspace="3" vspace="3" /></a>This map implements Capture The Flag gameplay. A team can only score if it steals the enemy flag and brings it to their own. GDF have to steal the data brain and take it to their own flag, the briefcase. At the same time the Strogg have to steal the briefcase and take it to their own flag, the data brain. Map has three flag rounds. The team who captures 2 out of 3 flags wins the map. This Beta 2 release features a longer play area, along with more constrained roof area to lengthen the gameplay. <br /><br /> http://quakewars.filefront.com/file/AFTER_THE_WAR_4;95462 Wed, 5 Nov 2008 03:13:39 PST Comm Link (Beta) [Enemy Territory: Quake Wars Maps] <a href="http://quakewars.filefront.com/file/Comm_Link;95102" title="Comm Link [Enemy Territory: Quake Wars Maps]"><img src="http://screenshots.filesnetwork.com/100/files2/95102_1t.jpg" width="80" height="60" border="0" alt="Comm Link Screenshot [Enemy Territory: Quake Wars Maps]" align="left" hspace="3" vspace="3" /></a>Comm Link is an infantry only, 6v6/8v8, competition map. The Strogg have taken possession of a fort and are using it to transmit communications. GDF have to infiltrate the fort and disable the communication devices. First the GDF have to hack the Strogg gate controls in order to disable the energy shields protecting the rest of the base. These controls are located near the base's main walls, easily accessible for both GDF and Strogg.<br /> <br /> The changes from the previous version include: <br /> Some more <br /><br /> http://quakewars.filefront.com/file/Comm_Link;95102 Thu, 23 Oct 2008 17:59:30 PDT New Shaders (v1.0) [Enemy Territory: Quake Wars Mods] <a href="http://quakewars.filefront.com/file/New_Shaders;93269" title="New Shaders [Enemy Territory: Quake Wars Mods]"><img src="http://screenshots.filesnetwork.com/100/files2/93269_1t.jpg" width="80" height="60" border="0" alt="New Shaders Screenshot [Enemy Territory: Quake Wars Mods]" align="left" hspace="3" vspace="3" /></a>Dafama2K7 has been a busy boy lately...aside from doing the essential things, like breathing, blowing bubbles and matching up his socks, he has putting in some serious time and effort to produce some quality content for you, the Enemy Territory: Quake Wars gamer! The New Shaders mod is designed to give you some serious eye-candy that will tweak this game to a whole new level!<br /> <br /> Although this file is based on the ETQW Demo 2, it should work just as well with ETQW Demo 1 as well (Be sure to make<br /><br /> http://quakewars.filefront.com/file/New_Shaders;93269 Fri, 22 Aug 2008 08:43:58 PDT ETQW Browser 1.0 (1.0) [Enemy Territory: Quake Wars Utilities] <a href="http://quakewars.filefront.com/file/ETQW_Browser_10;90653" title="ETQW Browser 1.0 [Enemy Territory: Quake Wars Utilities]"><img src="http://screenshots.filesnetwork.com/100/files2/90653_1t.jpg" width="80" height="60" border="0" alt="ETQW Browser 1.0 Screenshot [Enemy Territory: Quake Wars Utilities]" align="left" hspace="3" vspace="3" /></a>ETQW Browser 1.0 OUT!<br /> - All version support<br /> - All mod support<br /> - Compatible with XP & Vista<br /> - Winamp support<br /> - TeamSpeak Support<br /> - Minimizor included<br /> - Remote console access<br /> - Buddy list<br /> - Advance options<br /> - Exec cfg on startup<br /> <br /> <br /> Requierements - Microsoft Framework<br /><br /> http://quakewars.filefront.com/file/ETQW_Browser_10;90653 Sat, 31 May 2008 14:52:49 PDT Enemy Territory: Quake Wars v1.5 SDK [Enemy Territory: Quake Wars Official Releases] Splash Damage and id Software have released an updated version of the Enemy Territory: Quake Wars SDK.<br /> <br /> User Interface<br /> Added an Auto-Join button to the Limbo Menu<br /> Added new server browser filter. Players can now filter servers by the maximum number of bots playing<br /> Revised the 'Hot Server' weightings so lower ping servers are given higher priority than before<br /> Replaced Hot Server list with a 'Join Best Server' button in the server browser<br /> Fixed custom maps confusing the map voting syste<br /><br /> http://quakewars.filefront.com/file/Enemy_Territory_Quake_Wars_v15_SDK;90408 Thu, 22 May 2008 01:36:24 PDT Enemy Territory: Quake Wars v1.5 Win Server [Enemy Territory: Quake Wars Official Releases] Splash Damage and id Software have released an updated server for Enemy Territory: Quake Wars.<br /> <br /> User Interface<br /> Added an Auto-Join button to the Limbo Menu<br /> Added new server browser filter. Players can now filter servers by the maximum number of bots playing<br /> Revised the 'Hot Server' weightings so lower ping servers are given higher priority than before<br /> Replaced Hot Server list with a 'Join Best Server' button in the server browser<br /> Fixed custom maps confusing the map voting system<br /> Fixed<br /><br /> http://quakewars.filefront.com/file/Enemy_Territory_Quake_Wars_v15_Win_Server;90407 Thu, 22 May 2008 01:25:18 PDT Enemy Territory: Quake Wars v1.4 to v1.5 Patch [Enemy Territory: Quake Wars Official Releases] Splash Damage and id Software have released the final version of its v1.5 patch.<br /> <br /> User Interface<br /> Added an Auto-Join button to the Limbo Menu<br /> Added new server browser filter. Players can now filter servers by the maximum number of bots playing<br /> Revised the 'Hot Server' weightings so lower ping servers are given higher priority than before<br /> Replaced Hot Server list with a 'Join Best Server' button in the server browser<br /> Fixed custom maps confusing the map voting system<br /> Fixed the Flyer Dro<br /><br /> http://quakewars.filefront.com/file/Enemy_Territory_Quake_Wars_v14_to_v15_Patch;90406 Thu, 22 May 2008 00:47:48 PDT